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The negatron collider unleashes massive destruction with a beam that goes through multiple enemies. The shatterblast is one of the more conventional weapons which fires grenades that explode upon impact. Rift Apart takes this to a new level with an array of unique new weapons.
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In any Ratchet & Clank game, it’s expected that players are provided access to a varied, fun, and downright bonkers arsenal of weapons.
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Thanks to the SSD, you can zip between these rifts with no detection of delay or anything loading outside of your line of sight. Moreover, smaller rifts are scattered across battle areas which can be used to flank enemies. This can be employed to traverse previously inaccessible areas or in combat to avoid enemy attacks. The move allows our Lombax characters to phase in and out of reality, rendering them partially invisible and invincible during the phase shift. Obviously, there’s the titular rifts, which are the biggest spectacle, but there’s also new traversal abilities such as the Phantom Dash. Not only are players getting the super fast, blink-and-you-miss-it loading screens, the game design is intrinsically influenced by the new technology.
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In their use of the PS5’s SSD technology, Insomniac have set a new standard for the symbiosis between the PS5’s SSD and game design. This isn’t a riveting, emotionally-compelling story on the level of Sony’s other cinematic first party exclusives but it’s more than serviceable to make us want to follow Ratchet & Clank on a new adventure and meet the new characters.
#Ratchet and clank pc gameplay movie#
From Ratchet and Rivet’s realistic fur reacting to the wind, planets teeming with detail and life, to the finely tuned 3D audio, it’s as close as a video game has come to matching an animated cinematic movie on an audio and visual level. The overall visual presentation is nothing short of spectacular. The storytelling is only enhanced by the grand cinematic set-pieces and Pixar-like graphics that the power of the PS5 makes possible. In Rivet’s dimension, he actually goes by the name Phantom, and is a badass hacker working with the resistance.
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Insomniac, I imagine, had a great deal of fun re-imagining series favourites such as stoner Skid McMarx. In fact, Insomniac does a marvelous job with her character development and giving her a distinct personality. On the surface, sure, she looks similar to Ratchet - and both play almost identically - but she’s a different character entirely. Rivet, who’s part of the resistance, belongs to a dimension wherein Nefarious is successful in his evil plans and has made himself Emperor. Nefarious, our titular heroes’ longtime incompetent nemesis crashes the party and after some dimension-tearing chaos, a galaxy spanning adventure begins.Īs revealed in the promos building up to launch, an all-new female Lombax joins the adventure and the story is all the richer for it. Clank plans to give a Dimensionator to Ratchet with the hope of finding more Lombax. Like I said, it’s not the first time Insomniac have used this trick but it still managed to leave me in awe when it’s so expertly pulled off.
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The cutscene seamlessly transitions to gameplay and I couldn’t quite believe that this floating parade and the giant balloons were traversable so fluidly. The Insomniac Spider-Man games do the impressive seamlessly transitioning from cutscene to gameplay trick and it’s equally as impressive here in Rift Apart. The story starts with titular heroes Ratchet & Clank being honoured by a parade that recounts their heroic tales of old. Unlike the aforementioned games, this isn’t a case of just lowering the resolution and framerate to get it running on the older hardware.
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We know the upcoming Horizon Forbidden West and God of War: Ragnarok will be cross-generation releases on PS4 and PS5, but that simply isn’t possible with Ratchet & Clank: Rift Apart without removing the titular rifts. Sure, the graphics are even more Pixar-like, the weapon effects are spruced up, the environments are larger and more varied, but all of that is more evolution than revolution. On the surface, it might seem like there’s not a whole lot different from the fantastic 2016 Ratchet & Clank. Ratchet & Clank’s latest outing on Sony’s latest console represents the most definitive generational leap yet. One small step for Lombax, one giant rift-hopping leap for console gaming.